Arnold Engine
 
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AE::Events::MouseButtonPressedEvent Class Reference

Event triggered when a mouse button is pressed. More...

#include <MouseEvent.h>

Inheritance diagram for AE::Events::MouseButtonPressedEvent:
AE::Events::MouseButtonEvent AE::Events::Event

Public Member Functions

 MouseButtonPressedEvent (int button)
 
std::string ToString () const override
 
- Public Member Functions inherited from AE::Events::MouseButtonEvent
int GetMouseButton () const
 
- Public Member Functions inherited from AE::Events::Event
virtual EventType GetEventType () const =0
 
virtual const char * GetName () const =0
 
virtual int GetCategoryFlags () const =0
 
bool IsInCategory (EventCategory category)
 

Additional Inherited Members

- Public Attributes inherited from AE::Events::Event
bool Handled = false
 
- Protected Member Functions inherited from AE::Events::MouseButtonEvent
 MouseButtonEvent (int button)
 
- Protected Attributes inherited from AE::Events::MouseButtonEvent
int m_Button
 

Detailed Description

Event triggered when a mouse button is pressed.

Represents a mouse button press event. Provides information about which button was pressed.

Member Function Documentation

◆ ToString()

std::string AE::Events::MouseButtonPressedEvent::ToString ( ) const
inlineoverridevirtual

Reimplemented from AE::Events::Event.


The documentation for this class was generated from the following file: